RPG Kickstarter loot


I love table-top RPG kickstarters, there are so many great things to pick up!

More are coming as the year comes to an end, but here are photos of some of what I’ve received recently.

1. Castles & Crusades: Digest-sized versions of their core books and those for the world of Aihrde.
2. Old School Essentials. Wonderful books loaded with rules based on the 1981 Basic D&D rules. If you wanted to run a Basic D&D game, this retroclone is probably the best out there.
3. Adventures Dark and Deep. This game is based on an extrapolation of what AD&D 2nd edition might have looked like if Gary Gygax had continued with TSR. There is some great oldschool goodness in these books covering AD&D-type races, classes, and spells, there is an immense bestiary, a rule book for building kingdoms, and a massive dungeon adventure with map and illustration books.
4. Black Oak Workshop. Advent-ure Calendar. This is an advent-type box with custom made dice inside! I will have 24 custom polyhedral dice that will reveal themselves to me on the run up to Christmas. I also got a holiday dice bag, pin, and dice stockings!
5. In the last photo you see a collection of loot I picked up in kickstarters recently:
a. a Low Fantasy Game book filled with numerous charts and flexible, light rules to add more grit to your game.
b. some Handy Maps by Glynn Seal. These are wonderful city and village maps that I can place anywhere in my game.
c. Black Dragon OSR ‘zine and Maximum HP RPG zine and a digest sized pad of old school character sheets. It is nice to see digest-sized zines filled with art, rules, and ideas to spice up your fantasy game.
CnC Digest kickstarterOSE kickstarter
ADD kickstarter
Advent ure kickstarter
kickstarter items

Castles & Crusades Diary: In Search of the Unknown and Viking Berserkers


Castles & Crusades Diary: While In Search of the Unknown, a barbarian/dragonslayer filled with Odin’s Fury battles Viking berserkers until the very end.

On this summer day when many people headed out to the Renaissance Festival and the State Fair, there was a smaller number attending C&C at Fantasy Flight Games. Still, four players ran eight characters and there were two NPC’s, so we still had a strong group. Dragonslayers, witches, assassins, paladin, bard, wizard, barbarian, and monk headed into the Caverns of Quasqueton to once again seek its unknown treasures.

They discovered the infamous room of pools and the hidden chambers of a loyal wizard to Rogahn and Zelligar. A cursed scroll reduced one character’s charisma by one, and a barbarian/dragonslayer drank some wine from a pool which intoxicated him for hours, reducing his combat prowess. They also found elven boots, and a magical ring and dagger.

Temporarily taking leave of the room of pools to grab some materials from the keep’s kitchen for further experimentation, they ran into a band of raiding Vikings of Baduhenna. Combat ensued and these crazed warriors disarmed one dragonslayer of his two handed sword, and the leader of the berserkers cleaved right through the scale armor of another dragonslayer rendering it useless. The vikings were defeated, but their brutality left a mark.

The group then came across some giant rats, which one of the witches charmed, and then had it show the hidden places rats are sometimes aware of. This led them to a hidden door leading to Zelligar’s wizard workshop and laboratory. As they began exploring it they heard the approach outside of another viking raiding party (they were banging their axes on their shields, not caring who heard them, or perhaps to intimidate them). The group tried to ambush them from two different sides, but by doing so left through two different doors and ended up splitting the group.

One group had Sigurd, the barbarian/dragonslayer (who summoned Odin’s Fury greatly expanding his combat abilities) and a witch/assassin. The viking berserkers outside saw the fury of Odin within him and though initially taken aback, chose to take him out for the sake of greater glory. Using their powerful viking cleave abilities, they shattered Sigurd’s two-handed axe, and he fought into negative hit points with a flail, but Odin’s Fury kept him up. Finally, however, Sigurd was taken down to -10hp, but just as he was about to fall in battle and head to Valhalla, the witch reached in at the same moment and healed him up to -2 (which because of Odin’s Fury still kept him conscious). We were now down to the final berserker, but it lunged in with its axe and took Sigurd down for the final time, and moments later the witch/assassin took down the final viking in the corridor.

So we lost one of our characters tonight – Sigurd – but this was one battle that would not be forgotten soon!24_8_2019