The Army of the Light is on the verge of falling into a deep sleep courtesy of the Sandman. Zen, the monk, shakes the hand of a long-dead nobleman turned into a wight (but the wight doesn’t realize he is undead). Zen then has to fight Death!
Kyron, Human Cleric 6 of Charon
Magni, Dwarf Fighter 3 of Barundar Battleaxe
Rosaline, Half Elf (elven lineage) Druid 7 of The Daghda
Zen, Human Monk 7 of St. Agathos
Roulf, Half-Orc Dragonslayer 6 of Crom
Oswyn, Human Cleric 2 of St. Jasper
Rolando, Hobbit Rogue 4/Pacer 3 of Brandobaris Fleetfoot
Llewelyn, Elf Cleric 6/Wizard 6 of Sehanine Moonbow
Gorgat, Half Orc Barbarian 7 of Haephestus
Remi, Gnome Harlequin (Rogue 6/Illusionist 5) of Hermes
Kyra, Elf Cleric 7 of Sehanine Moonbow
Orgren, Dwarf Fighter 3 of Sif
Dhekeon “the Disgraced,” fallen skeletal paladin of St. Justus (seeking redemption)
Towards the end of the previous session the characters returned to Helix and swapped out some characters and then headed straight back in. Upon their return they entered the crypt of Halgritte, a former Shield Maiden. The group had to battle a caryatid column, brown mold, a couple of runic golems, and a variety of traps (such as poison darts that could’ve caused death if they had hit players). Fortunately, they defeated the foes, disarmed or avoided the traps, and this resulted in them collecting more than 9,000gp in treasure, as well as magical shield maiden chain armor, shield, and a winged helmet.
Next they entered a new crypt filled with dry sand that seemed to have mostly come from cracks in the stone walls. But the characters knew that above the Barrowmaze is a very peaty and wet barrowmoor, so they were suspicious, and so they should’ve been, for as they progressed further they were attacked by elemental sandlings. Wiping them out they entered a side chamber where a former priest with a shroud covering his face was sorting gemstones on a sarcophagus. When the group entered he seemed overjoyed and introduced himself as Yasuq-Jac and stepped forward to shake their hands in greeting. Zen stepped forward and asked if he could pull back his hood. Yasuq-Jac did and they saw white skin pulled tight over bones – my not so subtle suggestion that he is a wight. What made this different is that the former priest did not seem to realize he was dead. He seem genuinely pleased to see someone “after what has seemed like eternity.” Of course, his reaching out to shake hands was perhaps also a subconscious urge to drain their life force to empower himself. Zen, who as a monk has Constitution as a prime attribute, took a chance and shook Yasuq-Jac’s hand – and passed his save and thus did not loose a level! He then spoke with the wight for a while, asking about his past and life. He had trouble believing when he was told that he has been dead for hundreds of years! Kyron then thought he must be thirsty and handed him a vial of water – holy water! Yasuq-Jac had come to trust these people even as his undead nature began to surface more. He drank it and it burned him badly burning him as it went down his throat creating a hole in his neck where air from his lungs whistled out. He was easily destroyed after that, although they felt sad for the man who they killed.
Moving further into this sandy crypt they heard the softest and most calming voice saying “you look soooo tired. Don’t you need to sleep?” All non-elves immediately fell to the ground in a deep slumber. Luckily the elves got a saving throw and passed. They found a figure made of sand who appeared to be the cause of their friends sudden slumber and moved in to attack, for they could tell this sandman was going to continue trying to put them to sleep until they eventually failed (their saves). The two elves, one half-elf, and Dhekeon – who was immune to sleep since he is undead – attacked the sandman. Over the next couple rounds they continued to make their saves and that gave them time to kill him, at which point they could awaken their friends.
Surrounding them in this chamber where the sandman dwelled were scarabs – both magical and non-magical – all over the walls. They began taking them off. Some provided a boon (which an identify will reveal to them), and others had a negative effect, such as exploding in their face, and in the case of Zen, Death emerged and he had to battle death one on one. Death was very difficult to hit (AC 24), but Zen has multiple attacks each round as a monk and with the extra attacks he was able to beat down Death first. Fortunate indeed!
Entering a new set of crypts, they fought runic golems that caused them some light wounds, held others, and caused explosions on yet others (the runes covering them are filled with magical effects). When they defeated these their remains include some runic tablets, which can be a source of weal or woe depending on what random chance has given them (they plan to read them when they get back to their headquarters).
At this point the session had come to an end. There are just a few rooms left in this section and the Army of the Light will finish examining them next session!